﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DIMP_Libraries;
using Microsoft.Xna.Framework;

namespace bomberbode_server
{
    class updatePowerup:Message
    {
        public Vector2 Position;

        private Type _TypePowerup;
        public Type TypePowerup
        {
            get { return _TypePowerup; }
            set { _TypePowerup = value; }
        }
        
        public enum Type
        {
            ExplosionExpander, ExtraBomb, Kick, MaximumExplosion, RemoteControl, Skull, SpeedUp
        }
    }
}
